void tRrLM(); //Void Terrarium's Logo
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void tRrLM(); //Void Terrarium



Gamers Played
0
Gamers Completed
0
Average Completion
0.00%
Possible Trophies
32
Points
1230

void tRrLM();

Obtained all trophies.
Platinum

0.00%

void EnemyHunter(10)

Defeated 10 enemies.
Bronze

0.00%

void EnemyHunter(100)

Defeated 100 enemies.
Bronze

0.00%

void EnemyHunter(1000)

Defeated 1,000 enemies.
Silver

0.00%

void KillThemAll()

Defeated every type of enemy.
Gold

0.00%

void SkillUser(10)

Used 10 active skills.
Bronze

0.00%

void SkillUser(100)

Used 100 active skills.
Silver

0.00%

void SkillUser(500)

Used 500 active skills.
Gold

0.00%

void CheckLevel(10)

Reached level 10.
Bronze

0.00%

void CheckLevel(30)

Reached level 30.
Silver

0.00%

void CheckLevel(50)

Reached level 50.
Gold

0.00%

void SkillCollector(10)

Acquired 10 skills.
Bronze

0.00%

void SkillCollector(50)

Acquired 50 skills.
Silver

0.00%

void EnemyHunter(1,rad)

Defeated a contaminated enemy.
Bronze

0.00%

void OutOfGas()

Defeated yourself by running out of energy.
Bronze

0.00%

void CreateFurniture(10)

Created 10 types of decor.
Bronze

0.00%

void CreateFurniture(20)

Created 20 types of decor.
Silver

0.00%

void CreateFurniture(30)

Created 30 types of decor.
Gold

0.00%

void GetSick(3)

Allowed the girl to contract 3 illnesses.
Bronze

0.00%

void GetSick(6)

Allowed the girl to contract 6 illnesses.
Silver

0.00%

void EatTheBug(5)

Fed the girl 5 types of food.
Bronze

0.00%

void EatTheBug(all)

Fed the girl every type of food.
Gold

0.00%

void PushStartButton(10)

Played with the girl 10 times via Pet Nanny.
Bronze

0.00%

void BeWithYou()

Gazed upon the moon with the girl.
Silver

0.00%

void HelloWorld!()

Activated the robot.
Bronze

0.00%

void BoyMeetsGirl()

Discovered Overgrowth disease.
Bronze

0.00%

void Cure()

Cured Overgrowth disease.
Bronze

0.00%

void WakeUp()

Woke up the girl.
Bronze

0.00%

void Completion()

Completed the terrarium exterior.
Bronze

0.00%

void EnemyHunter(1,***)

Defeated the source of the contamination.
Silver

0.00%

void PresentForYou()

Gifted the girl a toy.
Silver

0.00%

void TheEnd()

Cleared the game.
Gold

0.00%