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Get Even



Gamers Played
2186
Gamers Completed
352
Average Completion
27.95%
Possible Trophies
41
Points
1200

Perfect Recall

Collect all trophies.
Platinum

16.10%

Strong man saves helpless woman

Collect all evidence on Grace's kidnapping.
Bronze

36.51%

Diagnosis

Collect all evidence in Building B.
Bronze

19.72%

Intensive treatment

Collect all evidence in Building C.
Bronze

17.57%

I confess!

Collect all evidence on the ADS heist.
Bronze

20.77%

Cleaning up the mess

Collect all evidence from the warehouse murder case.
Bronze

23.01%

In extremis

Collect all evidence from J's dying minutes.
Bronze

30.01%

Inside job

Collect all evidence in the kidnappers' hideout.
Bronze

23.70%

Wolf in sheep's clothing

Collect all evidence on Rose Atkins.
Bronze

25.62%

Beyond the veil

Escape the Asylum.
Silver

42.59%

Cogito ergo sum

Unlock a hidden memory.
Silver

24.70%

Gnosis

Unlock all hidden memories.
Gold

17.20%

Quick fix

Solve the electricity problem properly and let John Lyndon get his kick.
Bronze

32.62%

Survivor syndrome

Let Mr. Boyce survive the ADS heist.
Bronze

33.81%

Call the plumber

Sabotage the plumbing to distract ADS security.
Bronze

53.61%

Die another day

Scan Albert Hall while he is alive.
Bronze

23.65%

Involuntary manslaughter

Scan Albert Hall's dead body.
Bronze

45.20%

Where's my music?

Distract Walt Kaufmann.
Bronze

27.40%

Overdose

Survive a bad trip in the Asylum garden.
Bronze

29.28%

In the lions den

Collect all evidence on the secret hideout of the criminal mastermind.
Bronze

20.54%

Fuel to the fire

Let a pair of cultists roam free.
Bronze

48.49%

Locked and loaded

Collect three ammo clips during one stay in the Asylum.
Bronze

49.27%

Clean job

Break into the building where Jasper is held without raising an alarm.
Silver

22.74%

Benefit of the doubt

Help Jared escape his captors.
Bronze

22.96%

Chronic survivor

Help Boyce escape the Asylum.
Silver

22.32%

It's 5 o'clock

Get John some water.
Bronze

24.15%

Action hero

Eliminate all criminals in the main room of their hideout in 30 seconds.
Silver

29.32%

There is no cake

Let Kiddo survive to see the party.
Bronze

22.05%

Eyes of a cat

Recognise the living dancer before he attacks.
Bronze

23.38%

Convert

Let John Keating survive till the Party and confront him on his new beliefs.
Silver

23.24%

Ghost warrior

Reach the meeting spot in the marshes without raising an alarm.
Gold

23.06%

Painful memories

Recall the aftermath of the kidnapping.
Bronze

41.08%

Unreliable narrator

Discover the truth about Jasper's murder.
Bronze

39.11%

Broken

Recall your loss.
Bronze

38.06%

Tough Love

I will always be with you...
Bronze

18.66%

Summary of doom

Discover the true mastermind behind the kidnapping.
Bronze

37.28%

Transcendence

Leave the world of memories.
Silver

37.28%

Untraceable

Infiltrate a memory without triggering defence mechanisms.
Silver

32.71%

Assuming direct control

Assimilate an enemy.
Bronze

41.77%

Non omnis moriar

Make peace with Grace.
Gold

18.16%

Disowned

Say "Good-Bye".
Gold

35.18%